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feat: Add Polygon primitive (#533)
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feat: Add Ellipse primitive (#533)
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feat(Spline): Add value to startContent and endContent snippets to easily access the x and y data values (#537)
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breaking(Spline): Rename splineRef to pathRef (#549)
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fix(GeoPath): Do not register with hit canavs unless pointer events (onclick, onpointermove, etc) or tooltipContext are defined (#549)
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fix(Treemap): Fix reactivity of props (tile, padding, etc) (#516)
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breaking(Treemap): Remove selected prop (#516)
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fix(Treemap): Add maintainAspectRatio (default: false) to opt into tiling function adjustment (primarily for zoom) (#516)
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fix(Treemap): Fix padding* prop types to support function or number constant (#516)
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feat(ForceSimulation): Refined onstart/ontick/onend events of ForceSimulation (#547)
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fix(ForceSimulation): Fixed a bug that would sometimes keep a simulation running, when its inputs change, even if alpha < alphaMin (#546)
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fix(TooltipList): Align label to top (start) instead of center by default (#449)
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breaking(Blur): Remove children snippet props (not needed and easier to support canvas in the future) (#549)
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fix(Calendar|MonthPath): Support canvas by using Spline instead of path (#549)
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docs: Document each component's context support (svg, canvas, html) with interactive toggle (#549)